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Showing posts from May, 2018

Cleaning up and logistics

Our most recent session wasn't a long one, at least in terms of direct scenario participation. The players finished their current adventure, and then we went into logistics mode. I've therefore written this one in the third person... After the townspeople of Gorjhan realise that the Chaos cultists have fled, they burst into spontaneous celebration and mob the characters (Jorthan, Destiny, Bomilcar, Sir Blanque and Marion). On the spot, they proclaim Jorthan as senator for the town, and also vote the now desecrated Temple of Mardek as his official residence. The party lasts all night. The next day, the three characters left behind in Ilmar ride into town (Alexia, Ehlessa and Nadjana); Dyvim Slorm had contacted them separately and advised them to go and help their friends. The group has a serious strategy discussion, because Gorjhan is going to be their initial staging post for the proposed trade route to the Unknown East. When talk turns to the status of Jorthan's new re

Meeting Dyvim Slorm

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The Second Stormbringer   Companion  contains a multi-part scenario entitled "The Velvet Circle". It involves a Melnibonean setting the characters on the path of a couple of rare items in return for a reward that isn't all it seems. It is placed very firmly in the standard world of Moorcock's Elric. I have been intending for a while to rework some elements of it to fit into our campaign, and I finally found the opportunity to do so... Bomilcar's narrative Our strange interplanar interlude is followed by a period of relative calm and downtime. Destiny studies some more, while I just get on with my weapons practice, as do the others. After several weeks, however, Jorthan's eternally polite steward knocks to tell us that we have a visitor, an especially beautiful young woman. She is asking to speak with Destiny in particular. Let's see what this is all about. In comes another of those Demons of Desire that seem to be appearing quite a bit in our lives n

The Sands of Time and Shadows of the Past

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These are the titles of a pair of linked scenarios you can find on the support site for Stormbringer   here.  I've been intending to use them for a while now to add some more information to the overarching campaign plotline. Bomilcar's narrative We are still spending some downtime in Ilmar. Jorthan is mostly doing business; Destiny is studying; and the rest of us are just getting on with it, chilling out and enjoying the start of summer. One day, Sir Blanque comes back from a trip to the shops with rather a bemused expression on his face, carrying what looks like a child's satchel. "This little girl ran up to me, clutching a flute and this package," he says. "She had a really intense look on her face, thrust this at me and then ran off into the crowds. She was quite distinctive, with different coloured eyes, but even so I lost sight of her very quickly." Might as well open it, then. Inside is a diary, The Logbook of Varlim Sarraber . This causes som

Chaos appears in Northern Ilmiora

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Bomilcar's narrative It takes us several hours to recover from the dream vision inflicted on us by the backlash from what is now Marion's dream staff. It has affected her the most; she is the only one of us who was knocked unconscious, but eventually she wakes up. There is no sign at all of Si'ule the sorceress. We limp back to Dhoz-Kam to collect our horses and the Ilmioran minstrel, and head back to our bireme. Fortunately it is safe in its sheltered cove, so we cast off for the two-week voyage back home. Very little happens; at one point, a potentially dangerous fire breaks out in the little kitchen, but Destiny makes short work of it. Water elementals do have their uses. We even make it back in less time than expected, as favourable winds speed us on our way. We spend a leisurely month resting while Jorthan catches up on some complex business negotiations. He has decided to do a deal with the noble lord Drystan, who owns the estate next to his own. Jorthan's memo

A Dead God's Dream

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I am writing this entry as Jorthan, because Bomilcar didn't take much part in the main events of the day. I still like having some extra characters around to support the main cast, but really I only need one at any moment. The scenario was based on   A Dead God's Dream by Dean Paolillo , which you can find here on the Stormbringer RPG site. Jorthan's narrative Now that Marion has taken her bit of staff or whatever it is from mid-air, triggering the vision from the Nihrain, the tower starts to tremble ever so slightly. The rumbling gets stronger, and we decide rather hastily to vacate the premises. It's just as well, because once the last of us is outside, the whole thing crashes in upon itself. We aren't sure if this was some sort of last-ditch defence mechanism, or if the Balance has just intervened on our behalf. Whatever - we are happy that our doings have been well covered, which means we can keep the loot we found inside with no repercussions. The long jo